doc.go 9.6 KB

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  1. // Copyright 2019 The Go Authors. All rights reserved.
  2. // Use of this source code is governed by a BSD-style
  3. // license that can be found in the LICENSE file.
  4. /*
  5. Package ppc64 implements a PPC64 assembler that assembles Go asm into
  6. the corresponding PPC64 instructions as defined by the Power ISA 3.0B.
  7. This document provides information on how to write code in Go assembler
  8. for PPC64, focusing on the differences between Go and PPC64 assembly language.
  9. It assumes some knowledge of PPC64 assembler. The original implementation of
  10. PPC64 in Go defined many opcodes that are different from PPC64 opcodes, but
  11. updates to the Go assembly language used mnemonics that are mostly similar if not
  12. identical to the PPC64 mneumonics, such as VMX and VSX instructions. Not all detail
  13. is included here; refer to the Power ISA document if interested in more detail.
  14. Starting with Go 1.15 the Go objdump supports the -gnu option, which provides a
  15. side by side view of the Go assembler and the PPC64 assembler output. This is
  16. extremely helpful in determining what final PPC64 assembly is generated from the
  17. corresponding Go assembly.
  18. In the examples below, the Go assembly is on the left, PPC64 assembly on the right.
  19. 1. Operand ordering
  20. In Go asm, the last operand (right) is the target operand, but with PPC64 asm,
  21. the first operand (left) is the target. The order of the remaining operands is
  22. not consistent: in general opcodes with 3 operands that perform math or logical
  23. operations have their operands in reverse order. Opcodes for vector instructions
  24. and those with more than 3 operands usually have operands in the same order except
  25. for the target operand, which is first in PPC64 asm and last in Go asm.
  26. Example:
  27. ADD R3, R4, R5 <=> add r5, r4, r3
  28. 2. Constant operands
  29. In Go asm, an operand that starts with '$' indicates a constant value. If the
  30. instruction using the constant has an immediate version of the opcode, then an
  31. immediate value is used with the opcode if possible.
  32. Example:
  33. ADD $1, R3, R4 <=> addi r4, r3, 1
  34. 3. Opcodes setting condition codes
  35. In PPC64 asm, some instructions other than compares have variations that can set
  36. the condition code where meaningful. This is indicated by adding '.' to the end
  37. of the PPC64 instruction. In Go asm, these instructions have 'CC' at the end of
  38. the opcode. The possible settings of the condition code depend on the instruction.
  39. CR0 is the default for fixed-point instructions; CR1 for floating point; CR6 for
  40. vector instructions.
  41. Example:
  42. ANDCC R3, R4, R5 <=> and. r5, r3, r4 (set CR0)
  43. 4. Loads and stores from memory
  44. In Go asm, opcodes starting with 'MOV' indicate a load or store. When the target
  45. is a memory reference, then it is a store; when the target is a register and the
  46. source is a memory reference, then it is a load.
  47. MOV{B,H,W,D} variations identify the size as byte, halfword, word, doubleword.
  48. Adding 'Z' to the opcode for a load indicates zero extend; if omitted it is sign extend.
  49. Adding 'U' to a load or store indicates an update of the base register with the offset.
  50. Adding 'BR' to an opcode indicates byte-reversed load or store, or the order opposite
  51. of the expected endian order. If 'BR' is used then zero extend is assumed.
  52. Memory references n(Ra) indicate the address in Ra + n. When used with an update form
  53. of an opcode, the value in Ra is incremented by n.
  54. Memory references (Ra+Rb) or (Ra)(Rb) indicate the address Ra + Rb, used by indexed
  55. loads or stores. Both forms are accepted. When used with an update then the base register
  56. is updated by the value in the index register.
  57. Examples:
  58. MOVD (R3), R4 <=> ld r4,0(r3)
  59. MOVW (R3), R4 <=> lwa r4,0(r3)
  60. MOVWZU 4(R3), R4 <=> lwzu r4,4(r3)
  61. MOVWZ (R3+R5), R4 <=> lwzx r4,r3,r5
  62. MOVHZ (R3), R4 <=> lhz r4,0(r3)
  63. MOVHU 2(R3), R4 <=> lhau r4,2(r3)
  64. MOVBZ (R3), R4 <=> lbz r4,0(r3)
  65. MOVD R4,(R3) <=> std r4,0(r3)
  66. MOVW R4,(R3) <=> stw r4,0(r3)
  67. MOVW R4,(R3+R5) <=> stwx r4,r3,r5
  68. MOVWU R4,4(R3) <=> stwu r4,4(r3)
  69. MOVH R4,2(R3) <=> sth r4,2(r3)
  70. MOVBU R4,(R3)(R5) <=> stbux r4,r3,r5
  71. 4. Compares
  72. When an instruction does a compare or other operation that might
  73. result in a condition code, then the resulting condition is set
  74. in a field of the condition register. The condition register consists
  75. of 8 4-bit fields named CR0 - CR7. When a compare instruction
  76. identifies a CR then the resulting condition is set in that field
  77. to be read by a later branch or isel instruction. Within these fields,
  78. bits are set to indicate less than, greater than, or equal conditions.
  79. Once an instruction sets a condition, then a subsequent branch, isel or
  80. other instruction can read the condition field and operate based on the
  81. bit settings.
  82. Examples:
  83. CMP R3, R4 <=> cmp r3, r4 (CR0 assumed)
  84. CMP R3, R4, CR1 <=> cmp cr1, r3, r4
  85. Note that the condition register is the target operand of compare opcodes, so
  86. the remaining operands are in the same order for Go asm and PPC64 asm.
  87. When CR0 is used then it is implicit and does not need to be specified.
  88. 5. Branches
  89. Many branches are represented as a form of the BC instruction. There are
  90. other extended opcodes to make it easier to see what type of branch is being
  91. used.
  92. The following is a brief description of the BC instruction and its commonly
  93. used operands.
  94. BC op1, op2, op3
  95. op1: type of branch
  96. 16 -> bctr (branch on ctr)
  97. 12 -> bcr (branch if cr bit is set)
  98. 8 -> bcr+bctr (branch on ctr and cr values)
  99. 4 -> bcr != 0 (branch if specified cr bit is not set)
  100. There are more combinations but these are the most common.
  101. op2: condition register field and condition bit
  102. This contains an immediate value indicating which condition field
  103. to read and what bits to test. Each field is 4 bits long with CR0
  104. at bit 0, CR1 at bit 4, etc. The value is computed as 4*CR+condition
  105. with these condition values:
  106. 0 -> LT
  107. 1 -> GT
  108. 2 -> EQ
  109. 3 -> OVG
  110. Thus 0 means test CR0 for LT, 5 means CR1 for GT, 30 means CR7 for EQ.
  111. op3: branch target
  112. Examples:
  113. BC 12, 0, target <=> blt cr0, target
  114. BC 12, 2, target <=> beq cr0, target
  115. BC 12, 5, target <=> bgt cr1, target
  116. BC 12, 30, target <=> beq cr7, target
  117. BC 4, 6, target <=> bne cr1, target
  118. BC 4, 1, target <=> ble cr1, target
  119. The following extended opcodes are available for ease of use and readability:
  120. BNE CR2, target <=> bne cr2, target
  121. BEQ CR4, target <=> beq cr4, target
  122. BLT target <=> blt target (cr0 default)
  123. BGE CR7, target <=> bge cr7, target
  124. Refer to the ISA for more information on additional values for the BC instruction,
  125. how to handle OVG information, and much more.
  126. 5. Align directive
  127. Starting with Go 1.12, Go asm supports the PCALIGN directive, which indicates
  128. that the next instruction should be aligned to the specified value. Currently
  129. 8 and 16 are the only supported values, and a maximum of 2 NOPs will be added
  130. to align the code. That means in the case where the code is aligned to 4 but
  131. PCALIGN $16 is at that location, the code will only be aligned to 8 to avoid
  132. adding 3 NOPs.
  133. The purpose of this directive is to improve performance for cases like loops
  134. where better alignment (8 or 16 instead of 4) might be helpful. This directive
  135. exists in PPC64 assembler and is frequently used by PPC64 assembler writers.
  136. PCALIGN $16
  137. PCALIGN $8
  138. Functions in Go are aligned to 16 bytes, as is the case in all other compilers
  139. for PPC64.
  140. 6. Shift instructions
  141. The simple scalar shifts on PPC64 expect a shift count that fits in 5 bits for
  142. 32-bit values or 6 bit for 64-bit values. If the shift count is a constant value
  143. greater than the max then the assembler sets it to the max for that size (31 for
  144. 32 bit values, 63 for 64 bit values). If the shift count is in a register, then
  145. only the low 5 or 6 bits of the register will be used as the shift count. The
  146. Go compiler will add appropriate code to compare the shift value to achieve the
  147. the correct result, and the assembler does not add extra checking.
  148. Examples:
  149. SRAD $8,R3,R4 => sradi r4,r3,8
  150. SRD $8,R3,R4 => rldicl r4,r3,56,8
  151. SLD $8,R3,R4 => rldicr r4,r3,8,55
  152. SRAW $16,R4,R5 => srawi r5,r4,16
  153. SRW $40,R4,R5 => rlwinm r5,r4,0,0,31
  154. SLW $12,R4,R5 => rlwinm r5,r4,12,0,19
  155. Some non-simple shifts have operands in the Go assembly which don't map directly
  156. onto operands in the PPC64 assembly. When an operand in a shift instruction in the
  157. Go assembly is a bit mask, that mask is represented as a start and end bit in the
  158. PPC64 assembly instead of a mask. See the ISA for more detail on these types of shifts.
  159. Here are a few examples:
  160. RLWMI $7,R3,$65535,R6 => rlwimi r6,r3,7,16,31
  161. RLDMI $0,R4,$7,R6 => rldimi r6,r4,0,61
  162. More recently, Go opcodes were added which map directly onto the PPC64 opcodes. It is
  163. recommended to use the newer opcodes to avoid confusion.
  164. RLDICL $0,R4,$15,R6 => rldicl r6,r4,0,15
  165. RLDICR $0,R4,$15,R6 => rldicr r6.r4,0,15
  166. Register naming
  167. 1. Special register usage in Go asm
  168. The following registers should not be modified by user Go assembler code.
  169. R0: Go code expects this register to contain the value 0.
  170. R1: Stack pointer
  171. R2: TOC pointer when compiled with -shared or -dynlink (a.k.a position independent code)
  172. R13: TLS pointer
  173. R30: g (goroutine)
  174. Register names:
  175. Rn is used for general purpose registers. (0-31)
  176. Fn is used for floating point registers. (0-31)
  177. Vn is used for vector registers. Slot 0 of Vn overlaps with Fn. (0-31)
  178. VSn is used for vector-scalar registers. V0-V31 overlap with VS32-VS63. (0-63)
  179. CTR represents the count register.
  180. LR represents the link register.
  181. */
  182. package ppc64